Unity Development Training and Mentoring
Accelerate your Unity development with structured training and mentoring grounded in real production experience — not just theory.
One-on-One Mentoring
The fastest way to level up as a Unity developer is to work alongside someone who has already made the mistakes you're about to make. My one-on-one mentoring is structured around your specific project and goals, not a generic curriculum. Sessions are conducted over video call with screen sharing.
Mentoring works for developers at every level: beginners, intermediate developers who want to understand professional-grade patterns, and experienced developers who want an expert review of a specific system.
Ready to discuss your project?
Book a Free Intro SessionWorkshop Topics and Corporate Training
For teams and organisations, I deliver structured workshops on Unity development topics. Workshop formats range from half-day focused sessions to two-day intensive programmes. Typical topics include:
- Unity for Game Developers: Foundations of the Unity editor, MonoBehaviour lifecycle, scene management, asset pipeline.
- Unity Performance Optimisation: Profiling methodology, rendering performance, memory management, mobile-specific constraints.
- VR Development with Meta Quest: OpenXR setup, XR Interaction Toolkit, hand tracking, performance for standalone VR.
- Unity Architecture Patterns: ScriptableObject event systems, dependency injection, data-driven design, save systems.
Course Creation and Educational Content
Beyond direct mentoring and workshops, I have experience creating structured educational content for self-paced learning. My experience with Rabbids Coding gave me deep insight into the pedagogical challenges of teaching technical concepts.
For aspiring Unity developers preparing for industry employment, I offer a structured portfolio development programme: a 12-week engagement where we design and build two portfolio projects specifically chosen to demonstrate the skills that Unity studios hire for.
Frequently Asked Questions
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What Clients Say
"Anthony is a person with great skills and particularly impressive versatility. Resourceful, efficient, authentic, curious and equipped with great emotional intelligence, Anthony inspires confidence when entrusted with a specific mission."
Simon Papineau
Lead Game Designer at Ubisoft
"I worked with Anthony for 3 years, particularly on the launch and updates of Rabbids Coding. His professionalism and responsiveness are exemplary. Communication was smooth and straightforward."
Mickael Newton
Co-Founder at Narratify, ex-Ubisoft
Last updated: June 2026