Game Development Blog

Practical articles on Unity, VR, game design, and freelancing — written from 16+ years of hands-on experience.

Unity12 min read
Unity Camera Control Best Practices: Performance, Flexibility, and Feel

Camera control is one of the most underestimated systems in game development. Here's what 16 years of Unity work taught me about building cameras that feel great and perform well.

Unityperformancecamera
Feb 15, 2026Read
VR/XR12 min read
Designing VR Locomotion Without Motion Sickness: A Practical Guide

Motion sickness is the silent killer of VR experiences. After shipping Eagle Flight for Ubisoft and multiple Meta Quest titles, here's what actually works.

VRUXlocomotion
Jan 20, 2026Read
Unity12 min read
How to Publish a Unity Asset to the Asset Store: The Complete Publisher Guide

Publishing on the Unity Asset Store transformed my freelance income. Here's the complete process — from package preparation to marketing — based on 10+ published assets.

Unitycareerpublishing
Jan 5, 2026Read
VR/XR12 min read
Mixed Reality Game Design Lessons from Meta Quest 3

Meta Quest 3's colour passthrough changed the MR design equation entirely. Here are the game design lessons I took from building for the platform.

VRgame designMeta Quest
Dec 10, 2025Read
Web Dev12 min read
Building a Full-Stack Web App with React and Laravel: Architecture That Scales

Game developers increasingly need web infrastructure — leaderboards, admin dashboards, live game data. Here's the React + Laravel architecture I use for production projects.

Web DevReactLaravel
Nov 18, 2025Read
Career12 min read
Freelancing as a Game Developer: Lessons from 10 Years on Your Own

Going freelance after Ubisoft was the best and hardest decision I ever made. Here's what I wish I'd known before signing my first contract.

careerfreelancebusiness
Oct 28, 2025Read