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About

Who am I?

I’m a senior full-stack developer and game engineer with over 16 years of experience delivering scalable, high-performance digital solutions across web, mobile, and console platforms. My work spans across custom software engineering, interactive 2D/3D game development, and mobile app architecture.

I’ve worked with companies of all sizes—from startups to industry leaders like Ubisoft (Montreal and Lille)—where I contributed to complex game development pipelines and shipped high-impact features across major titles.

Alongside my development work, I actively create and publish assets on the Unity Asset Store, providing tools and systems designed to streamline workflows and boost performance for other developers working in Unity.

In addition to building software, I have a strong passion for teaching and mentoring. I’ve taught Unity development and general programming to students and professionals, both in formal settings and one-on-one mentorship. My goal is to break down complex systems into understandable patterns, helping others become confident and self-sufficient in their development journeys.

If you're looking to collaborate on a project, need support with Unity or web development, or are simply interested in exchanging ideas—feel free to reach out. I'm always open to new opportunities and partnerships!