About Anthony KOZAK
Anthony KOZAK
Senior Full-Stack Developer & Game Engineer
Who am I?
I'm a senior full-stack developer and game engineer with over 16 years of professional experience delivering scalable, high-performance digital solutions across web, mobile, VR, and console platforms.
The Ubisoft Years
The defining chapter of my early career was joining Ubisoft, one of the world's largest game publishers. At Ubisoft Montreal, I worked on Eagle Flight, one of the studio's first VR launch titles for PlayStation VR. At Ubisoft Lille, I contributed to Rabbids Coding, which won the Educational Game of the Year 2020 at the Games for Change Awards.
Building on the Unity Asset Store
Alongside studio work, I built a practice publishing professional tools on the Unity Asset Store. Today I publish over sixteen commercial plugins including Touch Camera Pro, Home Designer, Floor Plan Designer, and Tutorial Engine used by thousands of developers worldwide.
The Freelance Evolution
Over sixteen years I've shipped over 50 projects for clients including Meta, L'Oreal, TBWA, and Ankama. Based between the United States and France, I bring a global perspective to every project.
Career Timeline
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Game Developer — Freelance & Studios
20+ shipped games and interactive applications for clients across France and Canada. First Unity Asset Store publications.
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Senior Developer — Ubisoft Montreal & Lille
Eagle Flight VR (PSVR launch title, Ubisoft Montreal) · Rabbids Coding (Games for Change Award 2020, Ubisoft Lille).
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Founder — Exoa & Unity Asset Store Publisher
16+ commercial Unity plugins · 30+ freelance clients including Meta, L'Oreal, TBWA · VR/MR projects for Meta Quest platform.
Unity Asset Store
Actively create and publish assets on the Unity Asset Store, providing tools and systems designed to streamline workflows and boost performance for developers.
Teaching & Mentoring
Passionate about teaching Unity development and programming to students and professionals, breaking down complex systems into understandable patterns.
Core Expertise
Game Development
Web Development
Leadership
Press & Awards
Games for Change Awards — 2020
Best Learning Game — Rabbids Coding (Ubisoft)
Educational coding game co-developed at Ubisoft Lille. Recognized by the leading games-for-good organization for outstanding learning impact across 17 languages.
Road to VR — October 2016
"Eagle Flight brings the unbridled joy of flying to VR."
Major VR media review of Eagle Flight — Ubisoft Montreal's launch title for Oculus Rift & PlayStation VR, with Anthony in the development team.
Destructoid — October 2016
"Flying around is such a rush." — Eagle Flight
Destructoid's review of Eagle Flight, highlighting Ubisoft Montreal's mastery of VR comfort and flight controls.
BrainStation — April 2017
"Ubisoft Launches O.Zen, a Gamified Program to Manage Well-Being Through Mastery of Breath"
Tech media coverage of O.Zen — Ubisoft's biofeedback stress-management mobile game, featuring heart-rate sensor technology and gamified breathing exercises.
MobileSyrup — October 2021
"Ubisoft Montreal adds new levels and languages to Rabbids Coding"
Tech media coverage of Rabbids Coding's expansion in partnership with Libraries Without Borders — a worldwide level-design competition drawing 300+ participants across 5 countries and 9 universities.
VOLTAGE — September 2022
"Aider les enfants malades grâce aux Massages Magiques"
Press coverage of Magic Massages — the La Roche-Posay Foundation app developed in partnership with Ubisoft to help parents of children with cancer rebuild bonds through guided touch therapy.
Frequently Asked Questions
Where is Exoa based?
What industries does Exoa serve?
How does Exoa handle project communication?
What is Exoa's typical engagement model?
Let's Work Together
If you're looking to collaborate on a project, need support with Unity or web development, or are simply interested in exchanging ideas, I'm always open to new projects and partnerships!
Start a Conversation