Super Hexagone Game Template

Unity Plugin

Super Hexagone Game Template

Unity Asset • Version 1.0.1 • Updated October 7th 2020

Super Hexagone is a Unity project template in the fast-paced, rotate-to-dodge arcade genre popularized by games like Super Hexagon: a shrinking hexagonal field, incoming wall patterns, and a single rotate-left/rotate-right input that has to keep the player's ship out of the danger zone. The main feature is procedural shape and pattern generation, so wall sequences aren't limited to a fixed set of hand-authored levels.

It's built as a template rather than a finished commercial release. It's a base to reskin with your own visual style, tune the difficulty curve, and ship as your own game, or to study as a working example of procedural obstacle generation and rotate-based input handling.

The shapes are generated and updated in real time, and the playfield isn't locked to six sides: it can blend from a hexagon to a pentagon or to any other number of segments. Colors are tweened, and wall patterns are generated in C#, so the pattern rules live in code you can read and change.

Use cases

  • A starting point for your own reflex arcade game, reskinned and rebalanced
  • A learning project for procedural shape and pattern generation in Unity
  • A game-jam base when you want a playable core loop on day one and time left for art and audio
  • A prototype for testing how segment count, rotation speed, and color changes affect difficulty

Key features

  • Real-time generation and update of the polygon shapes
  • Blending between hexagon, pentagon, and other modes with any number of segments
  • Color tweening
  • Pattern generation by code (C#)

Availability and compatibility

Super Hexagone is sold on Gumroad rather than the Unity Asset Store. Version 1.0.1 dates from October 2020, and the download is about 244 KB. The listing doesn't state a minimum Unity version or render pipeline, so open it in your target Unity version before planning a production around it.

What's included

  • Procedural hexagonal wall/shape generation
  • Rotate-based avoidance gameplay loop
  • Full C# source code

Common questions

Is this a complete, ready-to-publish game? It's a game template. The core gameplay loop and procedural generation are implemented and playable, but visual polish, additional content, and platform-specific release work are left to you.

Can I change the difficulty curve or pattern generation rules? Yes. Full source code is included, so the generation parameters and difficulty pacing can be adjusted directly.

Is the field always a hexagon? No. The shape can blend to a pentagon or to any other number of segments.

What genre is this aimed at? Fast, reflex-based arcade avoidance: short session lengths, escalating difficulty, and score-chasing replayability rather than a narrative or level-based structure.

Get Super Hexagone on Gumroad

Demo Videos

Super Hexagone Game Template demo thumbnail

Screenshots

Super Hexagone Game Template, Unity asset screenshot 1
Super Hexagone Game Template, Unity asset screenshot 2
Super Hexagone Game Template, Unity asset screenshot 3
Super Hexagone Game Template, Unity asset screenshot 4
Super Hexagone Game Template

Super Hexagone Game Template

v1.0.1

Updated
October 7th 2020
Version
v1.0.1

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Unity Plugin

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