Super Hexagone Game Template
Super Hexagone Game Template
Unity Asset • Version 1.0.1 • Updated October 7th 2020
Super Hexagone is a Unity project template in the fast-paced, rotate-to-dodge arcade genre popularized by games like Super Hexagon: a shrinking hexagonal field, incoming wall patterns, and a single rotate-left/rotate-right input that has to keep the player's ship out of the danger zone. The main feature is procedural shape and pattern generation, so wall sequences aren't limited to a fixed set of hand-authored levels.
It's built as a template rather than a finished commercial release. It's a base to reskin with your own visual style, tune the difficulty curve, and ship as your own game, or to study as a working example of procedural obstacle generation and rotate-based input handling.
What's included
- Procedural hexagonal wall/shape generation
- Rotate-based avoidance gameplay loop
- Full C# source code
Common questions
Is this a complete, ready-to-publish game? It's a game template. The core gameplay loop and procedural generation are implemented and playable, but visual polish, additional content, and platform-specific release work are left to you.
Can I change the difficulty curve or pattern generation rules? Yes. Full source code is included, so the generation parameters and difficulty pacing can be adjusted directly.
What genre is this aimed at? Fast, reflex-based arcade avoidance: short session lengths, escalating difficulty, and score-chasing replayability rather than a narrative or level-based structure.
Demo Videos
Screenshots
Super Hexagone Game Template
v1.0.1