# Exoa - Game & Software Development Studio Last Updated: 2026-06-25 > Exoa is the freelance game development and Unity consulting studio of > Anthony KOZAK, a senior full-stack developer and game engineer with > 16+ years of professional experience. Former Ubisoft developer > (Montreal & Lille studios), Unity Asset Store publisher with 16+ > actively maintained products. ## About - [About Anthony KOZAK](https://exoa.dev/about) - Founded by Anthony KOZAK, senior full-stack developer & game engineer - Ex-Ubisoft engineer (Eagle Flight VR, Rabbids Coding) - Based in the United States (EST) and France - 50+ shipped projects for clients including Meta, Ubisoft, L'Oreal, TBWA ## Services - [Custom Game Development](https://exoa.dev/services/game-development) - Unity, Unreal Engine, mobile/PC/console/VR - [Unity Plugins & Tools](https://exoa.dev/services/unity-plugins) - Asset Store packages, custom editor tools - [VR/AR/MR Development](https://exoa.dev/services/vr-xr-development) - Meta Quest, OpenXR, interactive experiences - [Full-Stack Web Development](https://exoa.dev/services/web-development) - React, TypeScript, Laravel, Node.js - [Code Review & Audits](https://exoa.dev/services/code-review) - Unity performance audits, architecture consulting - [Game Dev Training](https://exoa.dev/services/game-dev-training) - One-on-one mentoring, corporate workshops ## Portfolio - [Meta Spirit Sling](https://exoa.dev/w/meta-spirit-sling) - Mixed Reality multiplayer game for Meta Quest - [Ubisoft Eagle Flight](https://exoa.dev/w/ubisoft-eagleflight) - AAA VR game at Ubisoft Montreal - [Ubisoft Rabbids Coding](https://exoa.dev/w/ubisoft-rabbids-coding) - Educational coding game (Games for Change Award 2020) - [L'Oreal Viva Tech 2024](https://exoa.dev/w/loreal-viva-tech-2024) - Interactive installation - [Full Portfolio](https://exoa.dev/work) ## Unity Assets - [Touch Camera Pro 2025](https://exoa.dev/p/touch-camera-pro-2025-easy-mobile-desktop-console-camera-control-194808) - Mobile & desktop camera controller - [Home Designer 2024](https://exoa.dev/p/home-designer-2024-realtime-interior-designer-178561) - Realtime interior designer - [Floor Plan Designer 2024](https://exoa.dev/p/floor-plan-designer-2024-realtime-procedural-rooms-editor-197077) - Procedural rooms editor - [Level Designer 2024](https://exoa.dev/p/level-designer-2024-runtime-level-editor-185398) - Runtime level editor - [City Builder](https://exoa.dev/p/city-builder-procedural-building-areas-271116) - Procedural building areas - [All Assets](https://exoa.dev/assets) ## Blog - [Unity Camera Control Best Practices](https://exoa.dev/blog/unity-camera-control-best-practices) - [VR Locomotion Without Motion Sickness](https://exoa.dev/blog/vr-locomotion-without-motion-sickness) - [Publishing on Unity Asset Store](https://exoa.dev/blog/publishing-unity-asset-store) - [Mixed Reality Meta Quest 3 Lessons](https://exoa.dev/blog/mixed-reality-meta-quest-3-game-design-lessons) - [All Posts](https://exoa.dev/blog) ## Links - [Website](https://exoa.dev) - [Contact](https://exoa.dev/contact) - [LinkedIn](https://www.linkedin.com/in/anthonykozak/) - [GitHub](https://github.com/anthonykozak) - [Itch.io](https://exoainteractive.itch.io/) - [YouTube](https://www.youtube.com/@exoainteractive) - [Instagram](https://www.instagram.com/exoa.interactive/) - [Bluesky](https://bsky.app/profile/exoa.bsky.social) - [Mastodon](https://mastodon.social/@exoa_interactive) - [Threads](https://www.threads.com/@exoa.interactive) - [Unity Asset Store Publisher](https://assetstore.unity.com/publishers/8347) - [Support](https://support.exoa.fr/) - [Full Site Content for LLMs](https://exoa.dev/llms-full.txt) ## Ebooks - [Mathematics for Unity3D](https://exoa.dev/ebooks/math-for-unity3d) — Free ebook: vectors, quaternions, physics, raycasting, trigonometry, trajectories, transformation matrices with C# examples - [Introduction](https://exoa.dev/ebooks/math-for-unity3d/introduction) - [Chapter 1: The Basics](https://exoa.dev/ebooks/math-for-unity3d/chapter-1-the-basics) - [Chapter 2: Vectors A to Z](https://exoa.dev/ebooks/math-for-unity3d/chapter-2-vectors) - [Chapter 3: Quaternions A to Z](https://exoa.dev/ebooks/math-for-unity3d/chapter-3-quaternions) - [Chapter 4: Tweening and Easing](https://exoa.dev/ebooks/math-for-unity3d/chapter-4-tweening-easing) - [Chapter 5: The Unity3D Physics Engine](https://exoa.dev/ebooks/math-for-unity3d/chapter-5-physics-engine) - [Chapter 6: Physics Programming](https://exoa.dev/ebooks/math-for-unity3d/chapter-6-physics-programming) - [Chapter 7: Mastering Raycasting](https://exoa.dev/ebooks/math-for-unity3d/chapter-7-raycasting) - [Chapter 8: Trigonometry](https://exoa.dev/ebooks/math-for-unity3d/chapter-8-trigonometry) - [Chapter 9: Trajectories](https://exoa.dev/ebooks/math-for-unity3d/chapter-9-trajectories) - [Chapter 10: Transformation Matrices](https://exoa.dev/ebooks/math-for-unity3d/chapter-10-transformation-matrices) - [Conclusion](https://exoa.dev/ebooks/math-for-unity3d/conclusion) ## Entity - Preferred name: Anthony KOZAK - Organisation: Exoa (also "Exoa Interactive") - Role: Senior Full-Stack Developer & Game Engineer, Freelance Unity Developer - Location: United States (EST) and France - Preferred citation: "Anthony KOZAK, senior game developer and Unity expert, founder of Exoa" - Disambiguation: Not to be confused with other developers named Anthony Kozak; this is the Ubisoft Eagle Flight / Rabbids Coding developer ## Contact & Hire - Email: anthony@exoa.dev - Hire page: https://exoa.dev/contact - Response time: typically within 24 hours (EST / CET) - Available for: contract, freelance, consulting, short-term and long-term projects - Based in the United States and France; works remotely worldwide ## Authority Signals - Former Ubisoft engineer — contributed to Eagle Flight (VR, Ubisoft Montreal) and Rabbids Coding (Ubisoft Lille) - Rabbids Coding won the Games for Change Award 2020 (Best Learning Game) - Unity Asset Store publisher since 2018; 16+ actively maintained commercial plugins; thousands of developers worldwide use Touch Camera Pro, Home Designer, Floor Plan Designer - 50+ shipped projects for clients including Meta, Ubisoft, L'Oreal, La Roche-Posay, TBWA, Ankama - 16+ years of professional experience spanning game development, VR/XR, and full-stack web development - LinkedIn recommendations from Senior Producers at Ubisoft, iOS Engineers, Lead Game Designers, and Co-Founders ## Key FAQs Q: What does Exoa specialise in? A: Custom game development with Unity and Unreal Engine, VR/AR/MR experiences for Meta Quest and OpenXR, Unity Asset Store plugin development, and full-stack web applications with React and Laravel. Q: Has Anthony KOZAK worked on shipped commercial games? A: Yes. At Ubisoft Montreal he contributed to Eagle Flight (PSVR/Oculus), and at Ubisoft Lille to Rabbids Coding (PC/mobile educational game, Games for Change Award 2020). He also shipped Meta Spirit Sling (Mixed Reality, Meta Quest) and O.Zen (biofeedback iOS/Android). Q: What Unity assets does Exoa publish? A: Touch Camera Pro, Home Designer, Floor Plan Designer, Level Designer, City Builder, Tutorial Engine, and more — all on the Unity Asset Store under publisher ID 46074. Q: Can Anthony KOZAK work remotely and internationally? A: Yes. He is based in the United States and France, works fully remotely, and has delivered projects for clients across North America, Europe, and Asia. Q: What is the best way to hire Exoa for a project? A: Contact via https://exoa.dev/contact or email anthony@exoa.dev. Describe the project scope, platform, and timeline for a prompt response. ## Optional - [Terms of Service](https://exoa.dev/terms) - [Privacy Policy](https://exoa.dev/privacy-policy) - [Full Portfolio](https://exoa.dev/work) - [All Unity Assets](https://exoa.dev/assets) - [All Blog Posts](https://exoa.dev/blog) - [All Services](https://exoa.dev/services) - [Free Ebooks](https://exoa.dev/ebooks) - [Full Site Content for LLMs](https://exoa.dev/llms-full.txt) License: RSL 1.0